Kampfgruppe Commander: Clash of Armor II – Fast-Playing Rules for Grand Tactical WWII Miniatures
Sovereign Press
2001
0
BGG Overall Ranking
2 players
Best: 2+
3.5 / 5
Complexity
120 min
Playing Time
About Kampfgruppe Commander: Clash of Armor II – Fast-Playing Rules for Grand Tactical WWII Miniatures
Command Quality Triumphs Over Superior Numbers! Most WWII rules leave you wondering how the Germans ever won a battle. Usually they fought out-numbered and against opponents with equal or su...Read More
Kampfgruppe Commander: Clash of Armor II – Fast-Playing Rules for Grand Tactical WWII Miniatures Expansions
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Reviews
Tushratta
Great game. This is a much more fluid game than Command Decision III and the command/control rules work well.
zaevor2000
Excellent set of minis rules and the one that got me back into GHQ 1/285 minis.
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