boardgamegeek logo
8.0

Kampfgruppe Commander: Clash of Armor II – Fast-Playing Rules for Grand Tactical WWII Miniatures

Sovereign Press
2001
Kampfgruppe Commander: Clash of Armor II – Fast-Playing Rules for Grand Tactical WWII Miniatures
0
BGG Overall Ranking
2 players
Best: 2+
3.5 / 5
Complexity
120 min
Playing Time

About Kampfgruppe Commander: Clash of Armor II – Fast-Playing Rules for Grand Tactical WWII Miniatures

Command Quality Triumphs Over Superior Numbers! Most WWII rules leave you wondering how the Germans ever won a battle. Usually they fought out-numbered and against opponents with equal or su...Read More

Kampfgruppe Commander: Clash of Armor II – Fast-Playing Rules for Grand Tactical WWII Miniatures Expansions

Similar Games to Kampfgruppe Commander: Clash of Armor II – Fast-Playing Rules for Grand Tactical WWII Miniatures

Reviews

8
zaevor2000

Excellent set of minis rules and the one that got me back into GHQ 1/285 minis.

9
Tushratta

Great game. This is a much more fluid game than Command Decision III and the command/control rules work well.

Shop for Games

View More

Ezra and Nehemiah

8.3
$

Azul

7.7
$36

Revive

8.1
$

The Lord of the Rings: Duel for Middle-earth

8.5
$44.99

Cascadia: Landmarks

7.8
$27
Loading...

Mechanics

Categories

Loading