boardgamegeek logo
6.9

Metropolys: Extension Cards

Expansion for: Metropolys
HUCH!
2008
Metropolys: Extension Cards
0
BGG Overall Ranking
2-4 players
Best: 4+
1.8 / 5
Complexity
45 min
Playing Time

About Metropolys: Extension Cards

Metropolys: Extension Cards, an expansion for the Metropolys board game, consists of four additional objectives for the family version of the game and four alternate objectives for the expert version....Read More

Reviews

5
143245

Getting 3 in a single zone means that the board fractures really quickly at the beginning of the game. Where in the original you may often unintentionally deny someone something, with the expansion cards, I find that stakes are higher and it's less about individual (estimated valuations) here and more about raw deltas of stopping someone. This is actually one piece of information that I'm not sure benefits from being completely hidden as parsing out three colors in a single region is almost impossible with some casual attempt at analysis compared to the single color which mid/late game should become more apparent and impact valuations of bids. Here you end up burning a piece you would have been more inclined to use in your own district or for bridges/lakes/etc, and now to try and stop someone. It's this strange flattening effect on decisions.

In some ways, I wonder if this would improve the 2 and 3p game.

8.5
AlPacino11

Better and more difficult cards! They rise competision.

6
BJOSEPHLYON

sold with base game NO PICS

8
blakstar

slightly less preferred to the base game expert scoring

7
drasher25

Just four cards, but they really improve the game. No longer can you easily guess which colors your opponents need. It almost seems like the designer had a better idea for scoring that he was able to add with these cards.