About Batman: Year One (fan expansion for T.I.M.E Stories)
New Job: Preserve the temporal continuity of an alternate universe. New Boss: Step aside Bob. Oracle is in charge of this team. New Mission: Remove every corrupt member of the Gotham...Read More
Reviews
Although I love the theme, the plot wasn't really catching. A rather mediocre scenario.
I'm not big on Batman, but I wanted to give this a go. I thought the receptacles you could play as were good and had cool abilities. The art was a bit stretched out, but that could also have been a printing problem of our own fault. The game play seemed very linear, like once you found a location you had to keep going in one pre-determined direction, which takes some of the choice away. The story itself also didn't have a lot of substance, like I felt like not much happened. Also, for a game titled "Batman" there's not actually very much Batman appearing, which was weird.
Not bad for a fan expansion, but not one of my favorites either. Worth the play though just because I love T.I.M.E. Stories.
Storyline is ok, just 4 receptacles is a bit too few - if you go with 4 people, it's taking all of them, if 3 - leaving just one. Story is a bit too linear and the biggest drawback is the lack of puzzles. If you can borrow this game then maybe worth running once, else don't bother printing.
Pretty simple, non so well debugged and there aren't any enigma, you only have to fight and the fights are not so well balanced. I did appreciate the effort, but in my opinion this adventure needs a little more work.
This was an alright scenario. It follows the Batman Year One storyline, but has no puzzles whatsoever. My group finished the scenario in less than 2 hours. Overall we felt it was very lackluster.
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Imperium: Legends
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7 Wonders: Architects – Medals
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Nemesis
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My Shelfie
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