Pickett's Charge: Wargames Rules for Battles in the American Civil War
Reisswitz Press
2016
0
BGG Overall Ranking
2-12 players
Best: 12+
3.0 / 5
Complexity
120-360 min
Playing Time
About Pickett's Charge: Wargames Rules for Battles in the American Civil War
This fast-paced and dynmic set of rules is designed for battle-sized engagements in the American Civil War, from Division or Corps strength for a club evening to huge multi-Corps battles for full days...Read More
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Reviews
KlaztheBoardgamer
Ive played a lot of miniature games, and tried a couple of rule sets used for ACW. And I have nothing to say about Pickett
s charge but outstanding. It really make you feel like your are in the boots of a ACW division commander. And the bog down that fire fights were.
I like the touch they have put in the close combat, that it rearly comes down to bayonets and melee, but more often is some close quarter fighting and one side bails.
Recommend this above both Johnny Reb and Black Powder Glory haleluja.
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