Altiplano
About Altiplano
Altiplano is a bag-building game along the lines of Orléans, set in the South American highlands of the Andes (the "Altiplano"). The competition for limited resources is considerable,...Read More
Altiplano Expansions
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Reviews
PROMO: Altiplano: Sunny Days Promo
EXPANSION: Altiplano: The Traveler Expansion
Very slick mechanisms that are fun to use, but it's too much of a multiplayer solitaire experience for my taste - I'd like it to have a little more player interaction.
Not keen on the plethora of contracts that you have to keep going through the whole deck for, to decide which you might like. Having three revealed as choices might have been preferable, along the lines of the cards in Alien Frontiers.
I might use the cart mechanism in my next game of Orleans though.
Another "bag building" game by the designer of the popular Orleans, so a bit derivative but this game is actually better.
As per usual, the goal of the game is to score the most points by game end, with the game ending with a set condition (one of the "islands" is completely emptied out), and there is a variety of ways to score points (collecting higher end tokens, completing contracts, hidden objective card completion, building huts, building boats, and warehousing goods). Your turn consists of drawing a number of tokens which you will then assign to spaces on your player board. You have a pawn which you move around the regions/islands, similar to "Luna", and you can only execute an action (token that you placed on your board) if your pawn is at that location. There are ways to increase your movement, which essentially increases your actions as well, as you can trigger actions at multiple locations that way.
You want to do everything but you will quickly find that you generally start to streamline on a few actions and completely avoid/can't do other actions as those tokens just don't get into your bag during the course of the game, and the nice thing is, it doesn't matter as there are many paths to victory, all of them seem to be viable. The components are good, the aesthetics/visuals are generally nice, and it has an easy-breezy flow to the game, although it can drag a bit with more players as you essentially can't do much until your turn and it's mostly (but not completely) multiplayer solitaire.
Own the [boardgame=257047]Traveller[/boardgame] expansion and the [boardgame=248378]Sunny Days[/boardgame] and [boardgame=264015]Alpaca Rider[/boardgame] promos.
Initial thoughts: only one play in, but I enjoyed that one play. There seems to be a decent amount of strategies to pursue, from storing a bunch to orders to just collecting a lot of goods. I initially like the game more than Orleans, but my few plays of that didn't do much for me. Not much interaction, but an interesting puzzle. Girlfriend likes this one quite a bit.
Hard not to compare this to Orleans as they are extremely similar. I found Altiplano more tedious and repetitive, and a lot less interactive. Not a bad game, but Orleans just feels tighter and more dynamic and would rather play that.
Certamente uma evolução do Orleans, com um tema muito simpático e jogabilidade fluida. Daqueles jogos que você não se importa se vai ganhar ou perder no final.