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7.5

Power Projection: Fleet

Ad Astra Games
2003
Power Projection: Fleet
0
BGG Overall Ranking
2 players
Best: 2,1
2.5 / 5
Complexity
0 min
Playing Time

About Power Projection: Fleet

Doubly licensed Full Thrust variant stand alone for the Traveller RPG's setting universe. Licensed by GZG and Far Future Enterprises. Mechanics are adapted from and distinct from Full Thrust,...Read More

Power Projection: Fleet Expansions

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Reviews

8
agorski

A mash-up of Classic Traveller's High Guard combat rules and Full Thrust. High Guard ship designs can be easily converted into Ship Status Diagrams for this game. Includes campaign game rules influenced by Classic Traveller's Trillion Credit Squadron.

9
gurubob

has the best traveller fleet campaign system yet

8
mxslade2000

I own the Ad Astra version

7.5
RockyMountainNavy

FULL THRUST in the Traveller Universe. Good - Vector Movement (taken from More Thrust and Traveller's Mayday). Conversion rules for Traveller High Guard to Power Projection. Campaign system (heavily influenced by Traveller Trillion Credit Squadron). Bad - Scaling of ships, i.e. capital ships have SO MANY weapons they feel like "too much" to this FT veteran. System may be best for small squadron actions between small-medium size ships. Note- Revised Rating based on more plays.

8
sigmabat

An interesting reworking of the Full Thrust game engine.