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About Food Chain Island: Tough Skies
The skies are filled with beautiful, yet tough animals. Watch out as they will make your arrangements efforts even harder! A three card expansion that will make your games just a little more ...Read More
Reviews
This "game system" is one that responds well to little expansions, and "Tough Skies" is particularly suited. It adds a bit to the difficulty while not requiring bookkeeping or card culling...just pick a card and go!
[size=16]❦ [/size] [b]Solo Mode[/b] // Designed for Solo (Included in the Base Game) [size=16]❦ [/size] [b]Required Play Space[/b] // 20" x 16" [size=16]❦ [/size] [b]Setup Time[/b] // Almost None [size=16]❦ [/size] [b]Play Time[/b] // 10 Minutes
✅ The artwork is bright and charming, despite all of the animals eating each other in a calm, comical sort of way. ✅ Planning out how to stack animals is a very fun puzzle that requires some thought without being overwhelming. ✅ Using different grid layouts changes the game a lot and helps add a layer of variety that’s simple to implement. ✅ Some animals are better to activate earlier or later, and these choices have a meaningful impact on gameplay. ✅ Most of the rules are very straightforward and don’t require much more than looking up an ability now and then. ✅ Earning a victory requires some practice and experience, as lucking into a win would take a huge amount of luck.
❌ Every now and then, it can be easy to forget which animal was last used and which ability is currently active. ❌ Without the alternative starting layouts, the 4×4 grid can get a little stale and repetitive over the course of play. ❌ The expansions add some variety and new choices, yet the flying animals can add a little too much overhead. ❌ Some degree of luck is often needed to get the stacks started, and creating an impossible situation is possible.
[url=https://gamewardbound.com/tag/food-chain-island/?utm_source=boardgamegeek&utm_medium=comment]Read the Session Reports and Review at Gameward Bound »[/url]
PNP
This game is usually tough enough to not require an increased difficulty.
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