About Earth
Earth is a tableau builder for 1 to 5 players with simple rules and countless strategic possibilities. With its encyclopedic nature and a near-infinite number of tableau combinations, every single gam...Read More
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Reviews
Interesting and nice but feels very much like a multiplayer solo experience, like wingspan, but with plants
Love the way the random combo's appear in your hand. There are so many different cards, there always is a way to combine certain effects and buid a strategy.
It's ok, though first few games doesn't impressed me at all, even I didn't hype at all. I like the grid system, but there is no multi-use cards (of course you can compost them), managing the game components feel monotonous and theme doesn't impressed. There is sure many ways to create your own strategies, but sometimes the luck doesn't treat you good, if you can't find something specific cards.
Spanish vertion
Good game.
Solid card based engine builder with a pleasant theme. While I know 4 games is not nearly a big enough sample size to make proclamations like this, I'll do it anyway - I'm not convinced that the starting islands are balanced. Starting hand size is really important, as being able to play the cheaper, early game focused plants is a huge advantage. Taking one of the islands with a smaller starting draw and only pulling high cost cards can put you very, very far behind from the get go. Having to pass on early secondary plant actions, spend actions using grow even when you have no plants to grow to hunt for cards, etc are all a huge opportunity cost - and because of its nature as an engine builder, if you are behind you tend to stay behind. I think a fix would be to do something like what Obsession does, and have certain cards from the deck marked as 'starter', and draw the initial cards from there to seed the engines, before reshuffling - or maybe just allow players to mulligan their starting hands. When it works, it's a very solid + fun game - but in my plays, players have ended up having really uphill battles far too often for something that isn't really in their control in a game that takes 80-90 minutes. There's upsides, and I probably wouldn't turn down a game if it was offered, but it's tough to recommend it over other similar engine builders considering the balance/randomness issues and the length.
It's simply one of those games that you want to play again, right after you finished a game. Amazing tableau building, puzzle of a game!
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