boardgamegeek logo
8.1

Flick Quest: Rise of Heroes

Strategos Games
2024
Flick Quest: Rise of Heroes
0
BGG Overall Ranking
1-4 players
Best: 4+
2.0 / 5
Complexity
25-40 min
Playing Time

About Flick Quest: Rise of Heroes

Players take on the roles of heroes who have come from different parts of the world to support the resistance movement fighting for the freedom of the kingdom. Players fight against the Usurper ba...Read More

Flick Quest: Rise of Heroes Expansions

Similar Games to Flick Quest: Rise of Heroes

Reviews

8
Celtic Joker

Played the pretty much finished prototype at the Essen Spiel 2023. Very quick snappy turns and intuitive gameplay. I think it would benefit from an art style that is less "high fantasy" and a little more cartoony/family-friendly because the gameplay is so quick and fun.

8
Darn_47

I played the prototype at the Wawagra event. I liked it very much. A more varied version of God's Finger. a co-op game in which we try to complete missions. It's just snapping, but you have to think a little more

9
hutzleyputzley

I tested the game prototype at Wawagra 2024 and had loads of fun playing co-op with my brother. Appreciate the rpg and narrative aspect of the game and I'm truly waiting for the release

9
igorz24

Very nice take on RPG genre with the flicking gimmick.

Edit: Essen 2024 This game will be a hit!

8
mauserem

Played demo version on Essen Spiel 2022. Really enjoyed - I like the adventure vibe - there is the story revealing as players are advancing. And I want the author will keep this graphic style of map we were playing on - simplicity and style - any element on its is by purpose.

8
Simcsa

We had lots of fun with this game in Essen Spiel 2022. A flicking coop game with scenarios, each one of them should have a different overall story, a deck of events, and mechanics that support the story.

We played scenario 5, the aim of which was to defeat a dragon. We had to collect artifacts that we needed to use to harm the dragon. In the meantime, other enemies were coming, so we needed to balance defeating those because if there ever were not enough enemy counters to add to the map, we would lose.

There were some fun event cards that made us flick a bit differently, such as with closed eyes or with the left hand. The event cards had a bit of a story to them, f.e. there is a banquet in this area and at least two of you need to attend so that you don't offend the organizers.

We managed to defeat the dragon in the last round and we had a couple of crucial moments when we could lose during the game.

The game was one of the biggest surprises in Essen this year for us because we did not even know about it beforehand and got to play it at random. And we had so much fun we even played it to the end! I suppose it was not that original mechanically, but it worked.

The interesting thing was, that you always regrouped to your home base at the end of the round and you could choose at the start of the next round your starting point. Each character had its own corner of the map with three circles in the base. So there was a bit of a discussion at the start of the turn about which enemy we needed to defeat and then trying to figure out the best position (circle) to be able to flick the character there.

I have Catacombs preordered, so I am very curious how it will compare to this.

Shop for Games

View More

Cascadia: Landmarks

7.8
$36.99

Betrayal at House on the Hill

7.0
$44.99

Dorfromantik: The Duel

7.1
$29.99

Wingspan: European Expansion

8.3
$29.99

Imperium: Horizons

8.7
$79.99
Loading...

Mechanics

Categories

Loading