Future War Commander: Fast Play Tabletop Wargame Rules for Combined-Arms Operations, The Future
About Future War Commander: Fast Play Tabletop Wargame Rules for Combined-Arms Operations, The Future
FutureWarCommander is a wargame in line with Blitzkrieg Commander: Fast-Play Tabletop Wargame Rules for Combined-Arms Operations, 1936-45 and Cold War Commander: Fast-Play Tabletop Wargame Rules for C...Read More
Similar Games to Future War Commander: Fast Play Tabletop Wargame Rules for Combined-Arms Operations, The Future
Reviews
Have Pendraken 2nd Edition
I have tried this about a half dozen times and cannot say I like the way the game's combat mechanics works at all. Damage is an all or nothing deal each turn with units regaining/recharging partial damage/hits automatically at the end of each turn (perhaps a poor attempt at abstracting suppression???)
The end result is nearly impossible to rationalize and does not provide the end result in game-play or tactics for which I am looking and tends to reward the gamers who simply make their units "bigger".
While billed as a perfect "generic" set of rules that will allow any force to be fielded I found the point system (due to above) is worthless in building equable forces and simply provides a codified mechanic for gamers to min/max a (broken) game-system.
You can use any figure range with the game and it is nice and fast paced but still has enough detail to engage.
Effective and fun gaming system - with superb support on the publisher/author's website.
Almost any miniatures figures can be used, while still retaining unique faction/species attributes.