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6.7

Battle Damage: Code Red

Expansion for: Star Fleet Battles
Task Force Games
1982
Battle Damage: Code Red
0
BGG Overall Ranking
2 players
Best: 2
2.6 / 5
Complexity
120 min
Playing Time

About Battle Damage: Code Red

Battle Damage: Code Red is a Star Fleet Battles supplement which provides an alternative card-based damage allocation system. The supplement includes rules, charts, and a perforated sheet with 64 dama...Read More

Reviews

5
agorski

Crappy card quality.

5
airjudden

If spending hours rolling internal damage in [thing=37061]Star Fleet Battles[/thing] is not your thing, then this is for you. Extra coolness: you now get your ship's "bowling alley" hit (as if Klingon's have bowling alleys!) -- which is really just a fancy name for a hull.

5
andrewh63

Good alternate damage rules for SFB.

8
atlcribber

A must-have when you score 50+ internals on that Klingon cruiser! Much easier than pairing dice for days.

7
callsignthumper

accessory

5
droberts441

Good play aid for Star Fleet Battles. It was an attempt to simplify Damage Allocation. Average rating since I preferred Battle Cards (Module A) when it later came out, or even better, the Federation Commander Damage Allocation.

3
emperormark

Dreadful expansion adding a really dumb card based damage system.

7
flapjackmachine

Cards rather than endless dice rolling.

9
hackhamster

The battle damage cards make this game playable.

6
Inntrepid

When I used to play SFB a lot we would use the Battle Damage Code Red rules. It was always a tense momment when we would flip cards out.

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