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7.2

Wizard's Tower

(Looking for a publisher)
2006
Wizard's Tower
0
BGG Overall Ranking
2-5 players
Best: 2,1
2.0 / 5
Complexity
30 min
Playing Time

About Wizard's Tower

Magical energies await exploitation from you and your fellow wizards and the apprentices you each control. Cast the rune stones to find where you may put your apprentices to work. Use them to build ...Read More

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Reviews

7
Ajax

Very much like a Colovini game. Though it's a dice game, it still supports short and long-term planning, like Yspahan. I think it's a winner!

6
cornjob

I played a prototype, but I think the game is pretty polished from a design standpoint. With flashier components and production, the rating could improve.

This is a well-conceived game that certainly feels comparable to published fare.

The dice are used well, particularly the idea that you can forfeit one die to be able to change the face of one of the others. This game may be well-suited to something like the Silver Line.

7.5
gotswe

Really fun, interesting and quite clever. I've only played half a game so far, but based on this, I like, for instance:

  • That it's easy to get into and play (just roll the dice and place/move cubes on the board), yet offers meaningful choices that are interesting, but not overwhelming (several different places to build on; change a die to something else).

  • The mix of competitive and cooperative elements (getting points for adjacent towers of different players vs. destroying towers)

  • You're building something tangible.

I tend to not enjoy games that have an abstract feel (with several exceptions, I might add, e.g. Taluva), but I thoroughly enjoyed this one. And it is short and fast, so it's not overstaying its welcome. I hope it gets published!

7
Hector Vortac

Seth finally got me to play it, and I'd gladly play again. The key is the ability to use one action to change any one die; without it there's no game.

8
ironcates

Excellent design. It's a nice mix of abstract placement, area majority, and special abilities. Uses dice well.

6
phunlvr

Solid abstract; Mechanics were well thought out & reasonably balanced (although a "yellow" tower seemed a bit more powerful than the rest. Quick enough that it doesn't overstay its welcome. Has a little bit of luck which might be good for some & annoy others. Theme is totally pasted on & I'd suggest something more novel...

9
Purrkins

A great game that is surprisingly difficult in the best way! Memory games can be brutal for me, but this is exactly what I am looking for. I highly recommend it, especially for family game night.

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