So Convenient for Hewing: The Skirmish System – Dark Age Historical Miniatures Game Rules
(Self-Published)
2020
0
BGG Overall Ranking
2 players
Best: 2+
0.0 / 5
Complexity
0 min
Playing Time
About So Convenient for Hewing: The Skirmish System – Dark Age Historical Miniatures Game Rules
So Convenient for Hewing Game rules for small scale battles played with historical miniatures set in the Dark Ages. Scale: 1 stand = 1-3 men. Typically 4-12 stands per ...Read More
So Convenient for Hewing: The Skirmish System – Dark Age Historical Miniatures Game Rules Expansions
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