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So Convenient for Hewing: The Skirmish System – Dark Age Historical Miniatures Game Rules

(Self-Published)
2020
So Convenient for Hewing: The Skirmish System – Dark Age Historical Miniatures Game Rules
0
BGG Overall Ranking
2 players
Best: 2+
0.0 / 5
Complexity
0 min
Playing Time

About So Convenient for Hewing: The Skirmish System – Dark Age Historical Miniatures Game Rules

So Convenient for Hewing Game rules for small scale battles played with historical miniatures set in the Dark Ages. Scale: 1 stand = 1-3 men. Typically 4-12 stands per ...Read More

So Convenient for Hewing: The Skirmish System – Dark Age Historical Miniatures Game Rules Expansions

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