About Naval Thunder: Battleship Row
Publisher's ad copy: "Naval Thunder: Battleship Row brings the majestic battleships and powerful carriers of World War 2 to your tabletop! Features an easy to learn surface combat system wi...Read More
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Reviews
Some quibbles, some absurdities (base hit probability is by ship class, so a battle cruiser is harder to hit than a battleship even if the battlecruiser is moving more slowly), can be random. But pretty good in terms of the big picture. Very bloody, smaller ships die like flies but that may be due to the tendency of players to just wade in rather than work out the best moves.
On repeated plays, the weaknesses in movement, strange gunnery modifiers and glosing over size differences are more noticeable, but it is still quickly moving and good tactics will win out. Playable for the time spent with friends.
I prefer Topside Minis for NT.
Excellent Naval Miniature Game Rules. Available in PDF.
DIGIT
Fairly simple set of WW2 naval rules. A step up from Victory at Sea, but there are some oddities. We now prefer General Quarters v3 which is quite a bit more realistic but doesn't take much longer to play
This is my go-to set of rules when I want to introduce someone to naval wargames. Its mechanics are very simple using modifiers and pre-calculated values for speed and range, this help new players to practice maneuvers and range their engagements. Yet it lacks of weather, sea conditions and how it handle aircrafts and submarines is a bit too brief.
Easy to learn, quick to set up and play, offering exciting action and giving apparently realistic results.
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